Thing_SetSpecial

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  • Thing_SetSpecial (tid, special, arg1, arg2, arg3)
TID: TID of affected thing. If this is 0, the activator is used.
Special: The name of the special that the thing will have.
arg1, arg2, arg3: The arguments for the special that the thing will have.

Sets the thing with the same TID's special.

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