|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Boss cube spawning point
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Actor type
|
Map spot
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Game
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(Doom2)
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DoomEd Number
|
87
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Class Name
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BossTarget
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Classes: SpecialSpot→BossTarget
When BossEyes are present on a map, they'll shoot their "boss cubes" at these special spots. If no BossTargets are present on the map, A_BrainSpit will fail and do nothing.
ACTOR BossTarget : SpecialSpot
{
Height 32
+NOBLOCKMAP
+NOSECTOR
}