Classes:Peasant
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Peasant | |||
---|---|---|---|
Actor type | Monster | Game | (Strife) |
DoomEd Number | None | Class Name | Peasant |
Classes: StrifeHumanoid→Peasant
→Peasant1 |
→Peasant3 |
→Peasant5 |
→Peasant7 |
→Peasant9 |
→Peasant11 |
→Peasant13 |
→Peasant15 |
→Peasant17 |
→Peasant19 |
→Peasant21 |
This is the regular Strife Peasant with a tan-coloured tunic. This particular peasant does not appear in-game but is used as a base class for all others.
DECORATE definition
ACTOR Peasant : StrifeHumanoid { Health 31 PainChance 200 Speed 8 Radius 20 Height 56 Monster +NEVERTARGET -COUNTKILL +NOSPLASHALERT +FLOORCLIP +JUSTHIT MinMissileChance 150 MaxStepHeight 16 MaxDropoffHeight 32 SeeSound "peasant/sight" AttackSound "peasant/attack" PainSound "peasant/pain" DeathSound "peasant/death" HitObituary "$OB_PEASANT" // "%o should have never picked a fight with a civilian." States { Spawn: PEAS A 10 A_Look2 Loop See: PEAS AABBCCDD 5 A_Wander Goto Spawn Melee: PEAS E 10 A_FaceTarget PEAS F 8 A_CustomMeleeAttack(2*random[PeasantAttack](1, 5)+2) PEAS E 8 Goto See Pain: PEAS O 3 PEAS O 3 A_Pain Goto Melee Wound: PEAS G 5 PEAS H 10 A_GetHurt PEAS I 6 Goto Wound+1 Death: PEAS G 5 PEAS H 5 A_Scream PEAS I 6 PEAS J 5 A_NoBlocking PEAS K 5 PEAS L 6 PEAS M 8 PEAS N 1400 GIBS U 5 GIBS V 1400 Stop XDeath: GIBS M 5 A_TossGib GIBS N 5 A_XScream GIBS O 5 A_NoBlocking GIBS PQRS 4 A_TossGib Goto Death+8 } }