Classes:PowerCrystal
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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PowerCrystal | |||
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Actor type | Breakable | Game | ![]() |
DoomEd Number | 92 | Class Name | PowerCrystal |
Conversation ID | 201 | Puzzle Item ID | N/A |
Classes: PowerCrystal
This actor needs a description.
DECORATE definition
ACTOR PowerCrystal { Health 50 Speed 14 Radius 20 Height 16 Mass 99999999 +SOLID +SHOOTABLE +NOGRAVITY +NOBLOOD +FLOORCLIP DeathSound "misc/explosion" ActiveSound "misc/reactor" action native A_ExtraLightOff(); action native A_Explode512(); action native A_LightGoesOut(); States { Spawn: CRYS A 16 A_LoopActiveSound CRYS B 5 A_LoopActiveSound CRYS CDEF 4 A_LoopActiveSound Loop Death: BOOM A 0 Bright A_Scream BOOM A 1 Bright A_Explode512 BOOM B 3 Bright A_GiveQuestItem(14) BOOM C 2 Bright A_LightGoesOut BOOM D 3 Bright A_Bang4Cloud BOOM EF 3 Bright BOOM G 3 Bright A_Bang4Cloud BOOM H 1 Bright A_Explode512 BOOM I 3 Bright BOOM JKL 3 Bright A_Bang4Cloud BOOM MN 3 Bright BOOM O 3 Bright A_Bang4Cloud BOOM PQRST 3 Bright BOOM U 3 Bright A_ExtraLightOff BOOM VWXY 3 Bright Stop } }