Classes:HereticImpLeader

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Fire gargoyle
Actor type Monster Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 5 Class Name HereticImpLeader
Spawn ID 7 Identifier T_IMPLEADER


Classes: HereticImpHereticImpLeader
Fire gargoyles are more powerful versions of the common gargoyle. They trade their long-distance swoop for the ability to throw fireballs, and they also have twice as much health.

DECORATE definition

ACTOR HereticImpLeader : HereticImp
{
  Species "HereticImpLeader"
  Health 80
  -MISSILEMORE
  AttackSound "himp/leaderattack"
  States
  {
  Melee:
    Stop
  Missile:
    IMPX DE 6 A_FaceTarget
    IMPX F 6 A_CustomComboAttack("HereticImpBall", 32, random[ImpMsAttack2](5,12), "himp/leaderattack")
    Goto See
  }
}