Talk:Classes:Grenade

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There is no need to say it's not the same as in Skulltag. Because:

  • This wiki documents ZDoom actors. When Skulltag actors are described, the presentation is slightly different. (See BFG10K for an example).
  • The current ST version uses a temporary hack with a flag which will be removed as soon as ST catches up with the bounce properties in ZDoom.
  • Actors are not meant to be copy/pasted anyway, they are supposed to serve as example and illustration of actor flags, properties, and action functions; as well as to let people find out which actor they can inherit from to minimize work when creating new actors.

For these reasons, a warning notice about copying that code verbatim would not work in Skulltag is unneeded. --Gez 14:52, 7 June 2010 (UTC)

This class is no longer Skulltag only, so why is this still under Skulltag specific actors? This page can probably be linked to in the Common ZDoom classes. -Jpalomo