A_SetAngle

From ZDoom Wiki
Jump to: navigation, search

A_SetAngle (float angle)

  • angle: The angle to face, in degrees.


A_SetAngle sets the calling actor's angle to the value of the first parameter. It can be used with the angle DECORATE variable to modify the actor's current angle.


Examples

This zombie spins in circles in his spawn state.

actor SpinningZombieMan : ZombieMan replaces ZombieMan
{
 States
  {  
  Spawn:
    POSS ABCD 4 A_SetAngle(15 + angle)
    loop
  }
}
Personal tools
Namespaces
Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox