A_StalkerAttack

From ZDoom Wiki
Jump to: navigation, search

A_StalkerAttack

(no parameters)

If the calling actor has the NOGRAVITY flags, it is put in its Drop state. Otherwise, and if it has a valid target, calls A_FaceTarget. If in addition said target is within melee range, it is inflicted 2d8 melee damage.

This codepointer is restricted to Stalker and derived classes.

Personal tools
Namespaces

Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox