Classes:FWeapHammer
From ZDoom Wiki
| Hammer of retribution | |||
|---|---|---|---|
| Actor type | Weapon | Game | |
| DoomEd Number | 123 | Class Name | FWeapHammer |
| Spawn ID | 28 | Identifier | T_FIGHTERHAMMER |
Classes: Inventory→Weapon→FighterWeapon→FWeapHammer
The Fighter's third weapon, Hammer of retribution, is a powerful tool both for melee and long range. At long range, it launches flaming hammers with splash damage, using some Green Mana. At melee combat, it is stronger than Timon's Axe, although slower. Uses no mana in melee attacks.
DECORATE definition
ACTOR FWeapHammer : FighterWeapon 123
{
Game Hexen
SpawnID 28
Weapon.SelectionOrder 900
+BLOODSPLATTER
+WEAPON.AMMO_OPTIONAL
+WEAPON.MELEEWEAPON
Weapon.AmmoUse1 3
Weapon.AmmoGive1 25
Weapon.KickBack 150
Weapon.YAdjust -10
Weapon.AmmoType1 "Mana2"
Inventory.PickupMessage "$TXT_WEAPON_F3" // "HAMMER OF RETRIBUTION"
action native A_FHammerAttack();
action native A_FHammerThrow();
States
{
Spawn:
WFHM A -1
Stop
Select:
FHMR A 1 A_Raise
Loop
Deselect:
FHMR A 1 A_Lower
Loop
Ready:
FHMR A 1 A_WeaponReady
Loop
Fire:
FHMR B 6 Offset (5, 0)
FHMR C 3 Offset (5, 0) A_FHammerAttack
FHMR D 3 Offset (5, 0)
FHMR E 2 Offset (5, 0)
FHMR E 10 Offset (5, 150) A_FHammerThrow
FHMR A 1 Offset (0, 60)
FHMR A 1 Offset (0, 55)
FHMR A 1 Offset (0, 50)
FHMR A 1 Offset (0, 45)
FHMR A 1 Offset (0, 40)
FHMR A 1 Offset (0, 35)
FHMR A 1
Goto Ready
}
}

