Classes:Snout
From ZDoom Wiki
| Snout | |||
|---|---|---|---|
| Actor type | Weapon | Game | |
| DoomEd Number | None | Class Name | Snout |
Classes: Weapon→Snout
The weapon used by players morphed into a pig.
DECORATE definition
ACTOR Snout : Weapon { Weapon.SelectionOrder 10000 +WEAPON.DONTBOB +WEAPON.MELEEWEAPON Weapon.Kickback 150 Weapon.YAdjust 10 action native A_SnoutAttack(); States { Ready: WPIG A 1 A_WeaponReady Loop Deselect: WPIG A 1 A_Lower Loop Select: WPIG A 1 A_Raise Fire: WPIG A 4 A_SnoutAttack WPIG B 8 A_SnoutAttack Goto Ready Grunt: WPIG B 8 Goto Ready } }

