||Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
The shotgun. A hitscan weapon which has a large spread. Uses shells for ammo.
ACTOR Shotgun : DoomWeapon
SHTG A 1 A_WeaponReady
SHTG A 1 A_Lower
SHTG A 1 A_Raise
SHTG A 3
SHTG A 7 A_FireShotgun
SHTG BC 5
SHTG D 4
SHTG CB 5
SHTG A 3
SHTG A 7 A_ReFire
SHTF A 4 Bright A_Light1
SHTF B 3 Bright A_Light2
SHOT A -1