From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Boss spawning fire
Actor type SFX Game MiniDoom2LogoIcon.png
DoomEd Number None Class Name SpawnFire

Classes: SpawnFire

The brief effect accompanying the spawning of a monster by a boss cube from the boss eye. It reuses the sprites and the A_Fire action function from the Archvile's attack.

DECORATE definition

ACTOR SpawnFire
  Height 78
  RenderStyle Add
    FIRE ABCDEFGH 4 Bright A_Fire