Classes:Shell

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Shells
Actor type Ammo Game MiniDoomLogoIcon.png (Doom)
DoomEd Number 2008 Class Name Shell
Spawn ID 12 Identifier T_SHELLS


Classes: InventoryAmmoShell
 →ShellBox

Shell ammo for the Doom shotgun and super shotgun. Gives four shells when picked up.

DECORATE definition

ACTOR Shell : Ammo
{
  Inventory.PickupMessage "$GOTSHELLS" // "Picked up 4 shotgun shells."
  Inventory.Amount 4
  Inventory.MaxAmount 50
  Ammo.BackpackAmount 4
  Ammo.BackpackMaxAmount 100
  Inventory.Icon "SHELA0"
  States
  {
  Spawn:
    SHEL A -1
    Stop
  }
}