A_ScaleVelocity

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A_ScaleVelocity (float scale)

  • scale: Amount to scale the actor's current velocity by.


A_ScaleVelocity multiplies the calling actor's velocity on each axis by the value of the first parameter. It can be used to "speed up" or "slow down" an actor.


Examples

This lazy rocket slows down and eventually stops.

actor LazyRocket : Rocket
{
  States
  {  
  Spawn:
    MISL A 1 bright A_ScaleVelocity(0.95)
    Loop
  }
}
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