||Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
|Tomed dragon claw
When the tome of power is activated, the dragon claw fires an extremely fast shot, that upon contact with a surface explodes into eight ripper projectiles.
ACTOR BlasterPowered : Blaster
BLSR BC 0
BLSR D 3 A_FireCustomMissile("BlasterFX1")
BLSR CB 4
BLSR A 0 A_ReFire