Classes:Knight
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Undead warrior | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 64 | Class Name | Knight |
| Spawn ID | 6 | Identifier | T_KNIGHT |
Classes: Knight
→KnightGhost
The skeletal undead warrior is a common foe throughout Heretic. It wears a magical axe that can throw ethereal throwing axes and sometimes the more powerful blood-dripping red axes. When defeated, it may yield ethereal arrows.
DECORATE definition
ACTOR Knight
{
Health 200
Radius 24
Height 78
Mass 150
Speed 12
PainChance 100
Monster
+FLOORCLIP
SeeSound "hknight/sight"
AttackSound "hknight/attack"
PainSound "hknight/pain"
DeathSound "hknight/death"
ActiveSound "hknight/active"
Obituary "$OB_BONEKNIGHT"
HitObituary "$OB_BONEKNIGHTHIT"
DropItem "CrossbowAmmo", 84, 5
action native A_KnightAttack();
States
{
Spawn:
KNIG AB 10 A_Look
Loop
See:
KNIG ABCD 4 A_Chase
Loop
Melee:
Missile:
KNIG E 10 A_FaceTarget
KNIG F 8 A_FaceTarget
KNIG G 8 A_KnightAttack
KNIG E 10 A_FaceTarget
KNIG F 8 A_FaceTarget
KNIG G 8 A_KnightAttack
Goto See
Pain:
KNIG H 3
KNIG H 3 A_Pain
Goto See
Death:
KNIG I 6
KNIG J 6 A_Scream
KNIG K 6
KNIG L 6 A_NoBlocking
KNIG MN 6
KNIG O -1
Stop
}
}