Classes:Knight
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Undead warrior | |||
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Actor type | Monster | Game | ![]() |
DoomEd Number | 64 | Class Name | Knight |
Spawn ID | 6 | Identifier | T_KNIGHT |
Classes: Knight
→KnightGhost
The skeletal undead warrior is a common foe throughout Heretic. It wears a magical axe that can throw ethereal throwing axes and sometimes the more powerful blood-dripping red axes. When defeated, it may yield ethereal arrows.
DECORATE definition
ACTOR Knight { Health 200 Radius 24 Height 78 Mass 150 Speed 12 PainChance 100 Monster +FLOORCLIP SeeSound "hknight/sight" AttackSound "hknight/attack" PainSound "hknight/pain" DeathSound "hknight/death" ActiveSound "hknight/active" Obituary "$OB_BONEKNIGHT" HitObituary "$OB_BONEKNIGHTHIT" DropItem "CrossbowAmmo", 84, 5 action native A_KnightAttack(); States { Spawn: KNIG AB 10 A_Look Loop See: KNIG ABCD 4 A_Chase Loop Melee: Missile: KNIG E 10 A_FaceTarget KNIG F 8 A_FaceTarget KNIG G 8 A_KnightAttack KNIG E 10 A_FaceTarget KNIG F 8 A_FaceTarget KNIG G 8 A_KnightAttack Goto See Pain: KNIG H 3 KNIG H 3 A_Pain Goto See Death: KNIG I 6 KNIG J 6 A_Scream KNIG K 6 KNIG L 6 A_NoBlocking KNIG MN 6 KNIG O -1 Stop } }