Classes:Staff
From ZDoom Wiki
| Staff | |||
|---|---|---|---|
| Actor type | Weapon | Game | |
| DoomEd Number | None | Class Name | Staff |
Classes: Inventory→Weapon→HereticWeapon→Staff
→StaffPowered
Corvus's ironshod staff. Useless against ghosts.
DECORATE definition
ACTOR Staff : HereticWeapon { Weapon.SelectionOrder 3800 +THRUGHOST +WIMPY_WEAPON +MELEEWEAPON Weapon.sisterweapon "StaffPowered" action native A_StaffAttack (int damage, class<Actor> puff); States { Ready: STFF A 1 A_WeaponReady Loop Deselect: STFF A 1 A_Lower Loop Select: STFF A 1 A_Raise Loop Fire: STFF B 6 STFF C 8 A_StaffAttack(random[StaffAttack](5, 20), "StaffPuff") STFF B 8 A_ReFire Goto Ready } }

