Options menu
From ZDoom Wiki
The options menu in Harmony.
- Customize controls lets you rebind or unbind actions to keys and mouse or joystick buttons.
- Mouse options lets you enable or disable the mouse, change horizontal and vertical sensibility, set mouselook and other options.
- Joystick options lets you enable or disable game controllers, and support for DirectInput, XInput, and PS2 controllers.
- Always run can be toggled on and off here. This changes the cl_run console variable. (This is now moved to the Player setup menu. (development version r2768+ only))
- Player setup allows to chose name, team, uniform color, class, skin, gender, and autoaim behavior.
- Gameplay options gives an interface to affect a number of CVARs.
- Compatibility options allows to choose compatmodes and reestablish bogus behavior.
- Automap options allows to change how the automap works and looks. (This was moved here from the Display options menu (development version r2768+ only))
- HUD options allows to affect the in-game interface. (development version r2768+ only)
- Miscellaneous options controls various settings such as node caching, autosave behavior, and others. (development version r2768+ only)
- Sound options allows to change the midi device, among other settings.
- Display options allows to affect automap, messages, and scoreboard options, as well as select a crosshair and chose whether to use the alternate HUD.
- Set video mode changes the display resolution and aspect ratio.
- Reset to defaults erases the current configuration and restores default values throughout.
- Reset to last saved erases any change done during the current ZDoom session.
- Go to console opens the console, useful if the key bound to toggleconsole does not work.