File:Nuvolachalk.png
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Nuvolachalk.png (32 × 32 pixels, file size: 3 KB, MIME type: image/png)
Icon used for needed examples
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 09:26, 16 July 2008 | 32 × 32 (3 KB) | Cutman (talk | contribs) | Icon used for needed examples |
You cannot overwrite this file.
File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- A UnSetFloorClip
- A UnSetInvulnerable
- Ceiling CrushAndRaise
- Ceiling CrushAndRaiseSilentA
- Ceiling CrushRaiseAndStay
- Ceiling CrushRaiseAndStayA
- Ceiling CrushRaiseAndStaySilA
- Ceiling CrushStop
- Ceiling LowerAndCrush
- Ceiling LowerByValueTimes8
- Ceiling LowerInstant
- Ceiling LowerToFloor
- Ceiling LowerToHighestFloor
- Ceiling LowerToLowest
- Ceiling MoveToValueTimes8
- Ceiling RaiseByValue
- Ceiling RaiseByValueTimes8
- Ceiling RaiseInstant
- Ceiling RaiseToNearest
- Door CloseWaitOpen
- Elevator LowerToNearest
- Elevator MoveToFloor
- Elevator RaiseToNearest
- FloorAndCeiling LowerRaise
- Floor CrushStop
- Floor LowerByValue
- Floor LowerByValueTimes8
- Floor LowerInstant
- Floor LowerToHighest
- Floor LowerToLowest
- Floor LowerToLowestTxTy
- Floor LowerToNearest
- Floor MoveToValueTimes8
- Floor RaiseAndCrush
- Floor RaiseByTexture
- Floor RaiseByValueTimes8
- Floor RaiseByValueTxTy
- Floor RaiseInstant
- Floor RaiseToHighest
- Floor RaiseToLowestCeiling
- Floor RaiseToNearest
- Floor TransferNumeric
- Floor TransferTrigger
- Generic Ceiling
- Generic Crusher
- Generic Lift
- Generic Stairs
- Light ChangeToValue
- Light Flicker
- Light Glow
- Light LowerByValue
- Light MaxNeighbor
- Light MinNeighbor
- Light RaiseByValue
- Light Strobe
- Light StrobeDoom
- Line Horizon
- Line Mirror
- Plane Align
- Plat DownByValue
- Plat DownWaitUpStay
- Plat DownWaitUpStayLip
- Plat PerpetualRaise
- Plat PerpetualRaiseLip
- Plat RaiseAndStayTx0
- Plat Stop
- Plat ToggleCeiling
- Plat UpByValue
- Plat UpByValueStayTx
- Plat UpNearestWaitDownStay
- Plat UpWaitDownStay
- PointPush SetForce
- Scroll Floor
- Scroll Texture Both
- Scroll Texture Down
- Scroll Texture Left
- Scroll Texture Model
- Scroll Texture Offsets
- Scroll Texture Right
- Scroll Texture Up
- Sector SetCurrent
- Sector SetFriction
- Sector SetWind
- SetMarineSprite
- Stairs BuildDown
- Stairs BuildDownSync
- Stairs BuildUp
- Stairs BuildUpDoom
- Stairs BuildUpSync
- Teleport Line
- Thing Deactivate
- Thing Destroy
- Thing Projectile
- Thing Projectile2
- Thing ProjectileGravity
- Thing Spawn
- Thing SpawnNoFog
- ThrustThingZ
- Transfer CeilingLight
- Transfer FloorLight